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AI Insights · Timothy · January 2024

Top 5 First Person Games on Android in Turkey - Q4 2023

Explore the performance of the top 5 first person games on Android in Turkey for Q4 2023, including trends in downloads, revenue, and active users.

Top 5 First Person Games on Android in Turkey - Q4 2023

In the fourth quarter of 2023, the performance of the top 5 first person games on Android in Turkey showcased interesting trends in downloads, revenue, and active users. Here's a closer look at how each game fared during this period, based on data from Sensor Tower.

Call of Duty: Mobile Season 6 saw a notable increase in revenue, peaking at approximately $49K in the week of December 11 and ending the quarter at around $48K. Downloads were relatively stable, starting at 8.7K in late September and ending with 7.3K in the last week of December. Weekly active users fluctuated, with a high of about 202K in mid-November and finishing at 171K by the end of the quarter.

Standoff 2 experienced a consistent revenue stream, peaking at about $19K in late October and closing the quarter at around $19K. Downloads were robust, starting at 19K in late September and reaching a high of 43K in early November. Weekly active users remained strong, with a peak of approximately 701K in early November and ending at around 652K by the end of December.

Çanak Okey - Mynet had a steady revenue throughout the quarter, peaking at around $8.9K in mid-December and ending at approximately $8K. Downloads were modest, ranging from 919 in early October to 1.2K in the last week of December. The app's weekly active users were stable, peaking at about 6.8K in mid-November and finishing the quarter with 6.3K.

Fishing Clash: Sport Simulator showed variable revenue, peaking at around $9.8K in late November and concluding the quarter at approximately $6.1K. Downloads fluctuated, reaching a high of 21.6K in late November and ending with 7.4K in the last week of December. Weekly active users saw a significant peak of about 29.6K in late November, finishing the quarter at around 20K.

Minecraft had consistent revenue, peaking at approximately $7.9K in mid-November and ending the quarter at around $6.4K. Downloads showed a notable increase, starting at 85 in late September and rising to 703 by the last week of December. Weekly active users remained relatively steady, peaking at about 49K in mid-November and ending the quarter at around 38K.

For more detailed insights and a deeper dive into the performance of these apps, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2024